Project entry points and surviving documentation from the Ars Virtua repository.
A research and exhibition project linking Silicon Valley and the Ural Industrial Biennial.
The Ars Virtua Artist-in-Residence program for artists working in synthetic worlds.
A conference and project archive around synthetic and terrestrial liminal spaces.
Program Announcement Body in Quotes Out of Body Game the System
World of Warcraft projects, research, recordings, and gallery documentation.
What is Third Faction? /hug Fishing Gallery Recordings Gallery Models
Guild projects and community activity reaching into the realm of Warcraft.
A roleplaying experiment following Dave, a banal fantasy character inside World of Warcraft.
A Second Life vacuuming performance and 3D-printed object project by John and James.
A trans-instance memorial event held in World of Warcraft and telecast into Second Life.
A text-environment project exploring MUDs, native art, and social immersion.
A bi-monthly gathering of new media artists and curators in Second Life.
A Second Life exhibition and documentation archive around identity, trust, and networked space.
Landscape data and Blender assets from synthetic-world research.
Reference links for OpenSimulator, realXtend, grids, and OpenSim communication channels.
Repository archive material for early Ars Virtua exhibits, programs, and project history.