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		<title>Ars Virtua Forum &#187; Recent Topics</title>
		<link>http://arsvirtua.com/forum/</link>
		<description>Ars Virtua Forum &raquo; Recent Topics</description>
		<language>en-US</language>
		<pubDate>Thu, 17 May 2012 13:30:36 +0000</pubDate>
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		<item>
			<title>Gonta on "OpenSim Resources"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=44#post-123</link>
			<pubDate>Sun, 11 May 2008 21:03:44 +0000</pubDate>
			<dc:creator>Gonta</dc:creator>
			<guid isPermaLink="false">123@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;I've compiled a list of OpenSim related sites and have a brief overview of the initiative and its related splinter projects.&#60;/p&#62;
&#60;p&#62;• &#60;a href=&#34;http://opensimulator.org/wiki/Main_Page&#34; rel=&#34;nofollow&#34;&#62;http://opensimulator.org/wiki/Main_Page&#60;/a&#62;&#60;br /&#62;
This is the site of the original OpenSim project. The first concerted attempt to use the SL viewer's reverse-engineered protocol/message-system information to construct a viable non-LL simulator. The OpenSim code stands as the foundation for all existing 3rd party grids and development projects.&#60;/p&#62;
&#60;p&#62;• &#60;a href=&#34;http://openlifegrid.com/&#34; rel=&#34;nofollow&#34;&#62;http://openlifegrid.com/&#60;/a&#62;&#60;br /&#62;
Openlife home. Currently the largest and most active 3-rd party SL-viewer based grid. I believe it was the first to put out a ready-to-run OpenSim distributions set up with a physics engine, among other features. Has an extensive web user-portal. Working in partnership/merging its code base with realXtend to transition its entire grid over to realXtend sims.&#60;/p&#62;
&#60;p&#62;• &#60;a href=&#34;http://realxtend.net/&#34; rel=&#34;nofollow&#34;&#62;http://realxtend.net/&#60;/a&#62;&#60;br /&#62;
Website of the talk-of-the-town comprehensive OpenSim implementation developed by two Finnish companies. Some of the impressive realXtend viewer/sim features include: OGRE rendering engine, Python scripting, textures from URL, uploadable meshes, customizable avatar skeletons and voice chat support.&#60;/p&#62;
&#60;p&#62;I'll add on to this list as I spider along links more. Anything need to be added, questions addressed?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>AmaRee on "Ars Virtua Freebie Store on Second Life"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=31#post-65</link>
			<pubDate>Thu, 28 Feb 2008 05:41:22 +0000</pubDate>
			<dc:creator>AmaRee</dc:creator>
			<guid isPermaLink="false">65@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;I am in the process of updating the Ars Virtua freebie store on Second Life [currently located @ the Chima development space]. In an effort to make the update &#34;more complete&#34;, please post suggestions for items/categories you'd like to seee included. I am already adding &#34;personal&#34; items for both genders, costumes and scripts. I am expanding/improving the Houses and Furniture vendors and considering adding a sounds vendor [I only have 3 freebie sounds in my inventory -- gotta draw the line somewhere? Might need some nice people to drop me some sounds].&#60;/p&#62;
&#60;p&#62;Also, I am looking for Art and Education landmarks to include in the Landmark vendor [Art galleries, art/building schools, other places to go to learn stuff.... &#38;#38;c.]&#60;/p&#62;
&#60;p&#62;Please let me know your ideas, suggestions, comments.&#60;/p&#62;
&#60;p&#62;Anybody? Anybody?
&#60;/p&#62;</description>
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		<item>
			<title>rubaiyat on "guild meeting"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=55#post-161</link>
			<pubDate>Mon, 22 Dec 2008 20:39:25 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">161@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;A few things we talked about in the guild meeting:&#60;/p&#62;
&#60;p&#62;1) the intent to move towards more a more democratic structure&#60;/p&#62;
&#60;p&#62;2) the desire to start to grow the guild&#60;/p&#62;
&#60;p&#62;3) the creation of guild officers (bank, perhaps class leads)&#60;/p&#62;
&#60;p&#62;There was also some question about what our goals are with the guild, and how we can encourage art and shenanigans with our structure.
&#60;/p&#62;</description>
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		<item>
			<title>admin on "sorry for the spam"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=54#post-160</link>
			<pubDate>Tue, 11 Nov 2008 18:18:34 +0000</pubDate>
			<dc:creator>admin</dc:creator>
			<guid isPermaLink="false">160@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;I left signup active after the last member joined and just cleared out over 700 spammers from the forum.  I also deleted the 1 post and restored a bunch of posts that got filtered (sorry Jer), I am turning off the filtering and have cut off the signup.&#60;/p&#62;
&#60;p&#62;james
&#60;/p&#62;</description>
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			<title>rubaiyat on "Graduate Seminar in WoW"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=48#post-148</link>
			<pubDate>Fri, 12 Sep 2008 03:11:27 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">148@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;As a first step and from our first meeting we have rolled Tauren Druids.&#60;/p&#62;
&#60;p&#62;As part of the Tranz-herd all of their names start with tranz, and they are nekkid.&#60;/p&#62;
&#60;p&#62;The plan as of now is to gang them up (colors, equipment, etc) and then start rollin' as a herd.  To join create a Tauren Druid on Demon Soul, whose name starts Tranz then level to 10 we will be meeting in the barrens for our next set of adventures.&#60;/p&#62;
&#60;p&#62;james
&#60;/p&#62;</description>
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			<title>JeremyOTurner on "profile: Sigilbringer - Demon Soul"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=30#post-61</link>
			<pubDate>Sun, 17 Feb 2008 07:56:06 +0000</pubDate>
			<dc:creator>JeremyOTurner</dc:creator>
			<guid isPermaLink="false">61@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Sigilbringer is a Troll Shaman (Horde) and will be starting an epic undertaking in World of Warcraft where he will be working towards the charging of a special sigil that has been created to evoke a brand new daemonic entity that has been attributed to one of the 72 Goetic spirits trapped by King Solomon.&#60;/p&#62;
&#60;p&#62;If you wish to help Sigilbringer evoke this post-WoW thought form entity, please get in contact with the Ars Virtua Guild during their Sunday office hours.
&#60;/p&#62;</description>
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		<item>
			<title>Normath on "RAR Trouble"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=47#post-139</link>
			<pubDate>Tue, 29 Jul 2008 01:36:58 +0000</pubDate>
			<dc:creator>Normath</dc:creator>
			<guid isPermaLink="false">139@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;There is a website (&#60;a href=&#34;http://www.curse.com)where&#34; rel=&#34;nofollow&#34;&#62;http://www.curse.com)where&#60;/a&#62; I get all my addons for wow. A few months ago all the addons there downloaded as zipped files, which you can open without buying a certain program, however, todat I wanted a hunter addon but for some unknown reason they converted ALL the files to RAR, which is not free and is expensive. Any suggestions on where else I can get good WoW addons?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>JeremyOTurner on "Profile - Wiwwiwwi - Earthen Ring"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=46#post-138</link>
			<pubDate>Sat, 19 Jul 2008 06:56:08 +0000</pubDate>
			<dc:creator>JeremyOTurner</dc:creator>
			<guid isPermaLink="false">138@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Hello Guild,&#60;/p&#62;
&#60;p&#62;I now have an Alliance ALT on the Earthen Ring server.&#60;/p&#62;
&#60;p&#62;Her name is Wiwwiwwi and is a Night Elf Priest.&#60;/p&#62;
&#60;p&#62;Within minutes, she ascended from level 1 to 3 ;-)&#60;/p&#62;
&#60;p&#62;This is the ALT I have mentioned to some Guildmembers as being involved with a Mail-Art style performance project.&#60;/p&#62;
&#60;p&#62;When I get the time, I will probably set up a new blog for her.&#60;/p&#62;
&#60;p&#62;My main focus is still the Sigilbringer project...After Sigilbringer reaches Level 30 and has all the totems, that avatar will do 3 ritual performances and then retire where I can focus more on my ALT...Wiwwiwwi will not grind much and so will be more free to explore the WoW world on her own terms.&#60;/p&#62;
&#60;p&#62;I was wanting to know the names of the Guildie ALTs on Earthen Ring so I can mail them precious objects.&#60;/p&#62;
&#60;p&#62;I will also contact the Science Guild in there to see if they wish to be mail recipients.&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Wiwwiwwi
&#60;/p&#62;</description>
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		<item>
			<title>Gonta on "Ars Virtua OpenLifeGrid Region"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=45#post-129</link>
			<pubDate>Fri, 16 May 2008 22:55:04 +0000</pubDate>
			<dc:creator>Gonta</dc:creator>
			<guid isPermaLink="false">129@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;It's come to my attention that OpenLifeGrid is running a &#34;Free Community Region Program.&#34; The requirements are that the project be a:&#60;/p&#62;
&#60;p&#62;&#34;1. Community minded Project (Openlife and exterior).&#60;br /&#62;
2. Be an Active Participant in the OpenlifeGrid.&#60;br /&#62;
3. Considerate of these factors Promote participation OpenlifeGrid/ Showcase etc Interaction.&#34;&#60;br /&#62;
&#60;a href=&#34;http://openlifegrid.com/LearningCenter/Forums/tabid/54/forumid/6/threadid/82/scope/posts/Default.aspx&#34; rel=&#34;nofollow&#34;&#62;http://openlifegrid.com/LearningCenter/Forums/tabid/54/forumid/6/threadid/82/scope/posts/Default.aspx&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;I think that, given enough interest among Ars Virtua, I could put forward a strong proposal. (Certainly more so than most of the casual social-themed proposals out there) An Ars Virtua OLG region could be a significant gateway between SL, OLG, artists, the work-in-progress Ars Virtua grid, and more.&#60;/p&#62;
&#60;p&#62;Any thoughts on the types of projects that could run through such a space?&#60;br /&#62;
Who's interested? :)
&#60;/p&#62;</description>
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		<item>
			<title>admin on "Opensim for Zero1"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=43#post-121</link>
			<pubDate>Fri, 09 May 2008 22:11:21 +0000</pubDate>
			<dc:creator>admin</dc:creator>
			<guid isPermaLink="false">121@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;I have asked Ben to guide us through the process of setting up our own servers and possibly running a workshop during zero1.  This is the thread for keeping track of all that.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>JeremyOTurner on "WoW for Mobile Phones!"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=40#post-107</link>
			<pubDate>Sun, 27 Apr 2008 19:12:51 +0000</pubDate>
			<dc:creator>JeremyOTurner</dc:creator>
			<guid isPermaLink="false">107@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Hail Guild!&#60;/p&#62;
&#60;p&#62;It looks like you can play WoW on any Java enabled mobile phone!&#60;/p&#62;
&#60;p&#62;Here is the blog about it - &#60;a href=&#34;http://wow-mobile.blogspot.com/&#34; rel=&#34;nofollow&#34;&#62;http://wow-mobile.blogspot.com/&#60;/a&#62; &#60;/p&#62;
&#60;p&#62;Direct download - &#60;a href=&#34;http://rapidshare.com/files/683309/rdmplus_wow_.zip.html&#34; rel=&#34;nofollow&#34;&#62;http://rapidshare.com/files/683309/rdmplus_wow_.zip.html&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;For questions, here is the contact email &#60;a href=&#34;mailto:wow.mobile@hotmail.com&#34;&#62;wow.mobile@hotmail.com&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;I will try to download and install it in the coming days and will report on my developments in the forum.&#60;/p&#62;
&#60;p&#62;FOR THE HORDE! FOR OWZL!&#60;/p&#62;
&#60;p&#62;Jeremy/Sigilbringer
&#60;/p&#62;</description>
		</item>
		<item>
			<title>JeremyOTurner on "Guild Interview?"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=42#post-114</link>
			<pubDate>Tue, 06 May 2008 04:24:28 +0000</pubDate>
			<dc:creator>JeremyOTurner</dc:creator>
			<guid isPermaLink="false">114@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Hail Ars Virtua Guild!&#60;/p&#62;
&#60;p&#62;I noticed that Blizzard conducts interviews with Guilds? Might it be safe to get interviewed by them or might they be afraid of us Artists potentially subverting their narrative?&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://wow.stratics.com/content/features/Interviews/index.php&#34; rel=&#34;nofollow&#34;&#62;http://wow.stratics.com/content/features/Interviews/index.php&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;FOR THE HORDE!&#60;/p&#62;
&#60;p&#62;Jeremy - Sigilbringer
&#60;/p&#62;</description>
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		<item>
			<title>cbaker1213 on "Art documents resource - aaaarg.org"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=41#post-108</link>
			<pubDate>Mon, 28 Apr 2008 03:21:56 +0000</pubDate>
			<dc:creator>cbaker1213</dc:creator>
			<guid isPermaLink="false">108@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;This is a very nice resource for access to various writing in the world of art. It is a user-run site where people can post writings or links to papers, etc.&#60;/p&#62;
&#60;p&#62;aaarg.org&#60;/p&#62;
&#60;p&#62;Great resource for students, teachers, and those interested in the history of the art practices that we all engage in.&#60;/p&#62;
&#60;p&#62;-Christoph
&#60;/p&#62;</description>
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			<title>mez on "_Augmentology 1[L]0[L]1_"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=32#post-66</link>
			<pubDate>Thu, 28 Feb 2008 22:03:20 +0000</pubDate>
			<dc:creator>mez</dc:creator>
			<guid isPermaLink="false">66@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;hi ppl.&#60;/p&#62;
&#60;p&#62;Mez/Bowwtoxx here, just giving y'all a heads_up about a project that i'm currently awaiting for approval from via those on hi [ie the relevant ars virtuosos;)]. james has had the dirt on it 4 a while now; thought i'd post a summary of it below 4 u all 2 c/comment on.&#60;/p&#62;
&#60;p&#62;chunks,&#60;br /&#62;
mez/bt&#60;/p&#62;
&#60;p&#62;--&#60;/p&#62;
&#60;p&#62;* General Intro: _Augmentology 1[L]0[L]1_ is [will be] a blog that operates as a type of ongoing working manual/procedural log discussing the evolution and practical formation of online/synthetic environments. The emphasis will focus on concepts that assist in governing/shaping these environments through self-generating principles and corresponding social codas. The entries will examine post-geophysically defined notions of reality developed through a mixture of case-studies and deconstruction of game behaviours/outputs.&#60;/p&#62;
&#60;p&#62;* Basic premise: Each post will discuss/analyse dynamics, structuring and mechanics specific to different augmented platforms. Each post will add to an agglomeration of information specific to synthetic psychology/sociology, and will create a body of data resulting in a new discipline called &#34;Augmentology&#34;. The blog will include a definition description of Augmented Reality broadened past the traditional concept [will define] to include synthetic + interactive platforms.&#60;/p&#62;
&#60;p&#62;* Title: 1[L]0[L]1_references a combination of &#34;101&#34; and &#34;LOL&#34; as well as &#34;Room 101&#34; from George Orwell's novel _1984_. These references combine to produce a conceptual melange of ideas ie a space containing an entity's worst fears, 101 indicating a basic educational unit + LOL speak - which are all relevant in specialty augmented reality/social dynamics.
&#60;/p&#62;</description>
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		<item>
			<title>rubaiyat on "food for thought"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=39#post-102</link>
			<pubDate>Sat, 22 Mar 2008 04:03:49 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">102@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;... every time I watch WoW, I say to myself, isn’t it a shame, everybody has to rush and run everywhere and keep killing all those monsters. Too bad they can’t settle down, grow some flax, buy some land, put up a house, you know, evolve beyond war. They could soak up those excess gold coins if they had *land*.  -- Prokofy Neva on WoW
&#60;/p&#62;</description>
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		<item>
			<title>rubaiyat on "guild bank needs"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=25#post-30</link>
			<pubDate>Sat, 17 Nov 2007 21:19:33 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">30@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;can we start to get some of the heaviest possible armor kits into the guild bank?&#60;/p&#62;
&#60;p&#62;I Know we have several leather workers, also I have started to make 10 slot bags, they take 12 silk, 2 heavy leather and 3 fine thread, so load up on those items and I will turn them into 10 slots!&#60;/p&#62;
&#60;p&#62;james
&#60;/p&#62;</description>
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		<item>
			<title>rubaiyat on "PMOG"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=38#post-98</link>
			<pubDate>Fri, 14 Mar 2008 08:01:35 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">98@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Okay, so I know I am posting this all over the place, but that is because I am excited by it and am recommending it to my friends.&#60;/p&#62;
&#60;p&#62;It is Passively Multi-player Online Game, and I started playing at SxSW.  I noticed that they tweeted the signup page &#60;a href=&#34;http://pmog.com/users/new&#34; rel=&#34;nofollow&#34;&#62;http://pmog.com/users/new&#60;/a&#62; which is generally CLOSED.&#60;/p&#62;
&#60;p&#62;If you want in, now is the time to &#34;pull the trigger.&#34;  It requires a firefox plugin and requires nothing more complex than your normal web surfing, but it has the promise of making you consider how you surf and think about &#34;another layer&#34; on the WWW.&#60;/p&#62;
&#60;p&#62;james
&#60;/p&#62;</description>
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		<item>
			<title>rubaiyat on "Student Project from UCSD"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=37#post-94</link>
			<pubDate>Thu, 06 Mar 2008 06:40:22 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">94@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;I wanted to share this with the guild:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://franciscanwow.blogspot.com/&#34; rel=&#34;nofollow&#34;&#62;http://franciscanwow.blogspot.com/&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;comments?
&#60;/p&#62;</description>
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			<title>John-Pierre on "Preparation for the Molten Core Archeology Trip"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=36#post-85</link>
			<pubDate>Tue, 04 Mar 2008 22:45:54 +0000</pubDate>
			<dc:creator>John-Pierre</dc:creator>
			<guid isPermaLink="false">85@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;The excavation group does not need to consist of a 40 person raid. Even though, it takes 40 level 55-60s to raid Molten Core, it only takes 10 level 70s. I figure by the time our core members are level 55+ there will a few 70s in our guild. (Creative Cow, Elah Silverlights). Tookis and Myriam Moore will be at least in their 60s. However, the more people we have interested, the less high level each of them needs to be. Elah would like to go to black rock depths next week which is kind of a prereq. I think it will be good practice at least for staying alive, in a real instance.
&#60;/p&#62;</description>
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			<title>John-Pierre on "Profile: Creative Cowman"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=35#post-81</link>
			<pubDate>Mon, 03 Mar 2008 21:54:38 +0000</pubDate>
			<dc:creator>John-Pierre</dc:creator>
			<guid isPermaLink="false">81@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;An antisocial geek looking for friends, quite an unfortunate paradox.  Goes by the handle 'Cr8iv'. He had a rough time growing up, was often the butt of jokes, and beaten up a lot. He tried his hand at engendering to make devices that would help even the odds. His high hopes that a robotic chicken and a ‘death ray’ would help him stand up to his tormenters were met with mixed results. He is often accompanied by his pet lion and longtime companion, Schrödinger. As of late he came to the realization that he didn’t need to be stronger, he just needed to look inside his heart and also train Schrödinger to be a blood thirsty killing machine. After this realization things have turned around for Cr8iv.
&#60;/p&#62;</description>
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			<title>John-Pierre on "Profile: Heisenberg"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=34#post-80</link>
			<pubDate>Mon, 03 Mar 2008 21:53:45 +0000</pubDate>
			<dc:creator>John-Pierre</dc:creator>
			<guid isPermaLink="false">80@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Heisenberg was the star athlete in high school and every popular. But now that he is older he is slowly realizing he cant just skate by on his charm and good looks. He is studying jewel crafting to try to make something of himself. He also chose this profession because it makes his lingering vanity a bit more affordable. Recently he took a spiritual journey to try to find himself and came back a walrus.
&#60;/p&#62;</description>
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			<title>rubaiyat on "Ars Virtua: Master Psychokinesis Sub-Committee"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=33#post-72</link>
			<pubDate>Fri, 29 Feb 2008 23:23:09 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">72@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Just a quick notice that the newly formed Master Psychokinesis Sub-Committee will be meeting later in the month.  Members interested in joining are welcome to attend, the meeting will likely take place in Trotsky's.  I will ask that we refrain from any vulgar displays of power as kid Neutrino's powers have been described as Vaderesque.
&#60;/p&#62;</description>
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			<title>thomas on "Mata Hari my first Alliance Alt on Demon Soul"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=28#post-42</link>
			<pubDate>Tue, 29 Jan 2008 04:10:02 +0000</pubDate>
			<dc:creator>thomas</dc:creator>
			<guid isPermaLink="false">42@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;I have started a second account to hold my Alliance alts. I would like to introduce Mata Hari, Night Elf Rogue. Mata Hari is here to recruit our cross-factional misdeeds.&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://farm3.static.flickr.com/2412/2227087839_c514c83f0d_o.png&#34; rel=&#34;nofollow&#34;&#62;http://farm3.static.flickr.com/2412/2227087839_c514c83f0d_o.png&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>thomas on "Ars Virtua Guild for Alliance alts"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=29#post-49</link>
			<pubDate>Thu, 07 Feb 2008 02:31:36 +0000</pubDate>
			<dc:creator>thomas</dc:creator>
			<guid isPermaLink="false">49@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Hey Folks, &#60;/p&#62;
&#60;p&#62;I would like to advance the idea of starting the AV guild on the  alliance side again. I see this as a side project despite our work on the TAZ, I think this a good move for the Party.&#60;/p&#62;
&#60;p&#62;politically yours,&#60;br /&#62;
t
&#60;/p&#62;</description>
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			<title>thomas on "Feb 14, 2008 TAZ planning"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=27#post-33</link>
			<pubDate>Mon, 28 Jan 2008 05:04:23 +0000</pubDate>
			<dc:creator>thomas</dc:creator>
			<guid isPermaLink="false">33@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;John, James, Kyung and I met this evening to talk about the Feb 14 planned performance. We discussed the experiences of the last instance. &#60;/p&#62;
&#60;p&#62;The goal of the next instance is to actually develop a charter for this organization while in world while also involving members of the Alliance faction. The plan is to meet somewhere on the map and hold a meeting to decide the points of the charter of our cross-factional guild and game play. Votes will be in-world.&#60;/p&#62;
&#60;p&#62;Specific issues to work out in the next few days are:&#60;/p&#62;
&#60;p&#62;A.	-what system of rules of order do we follow for the meeting&#60;br /&#62;
&#38;nbsp;&#38;nbsp;&#38;nbsp;1.	Thomas will research rules systems, consensual system seems to make sense at this time&#60;/p&#62;
&#60;p&#62;B.	-how to recruit Alliance members&#60;br /&#62;
&#38;nbsp;&#38;nbsp;&#38;nbsp;1. start a AV alliance guild&#60;br /&#62;
&#38;nbsp;&#38;nbsp;&#38;nbsp;2. John and Kyung will work on recruitment from the Facebook WoW user app.&#38;nbsp;&#38;nbsp;&#38;nbsp;3. Thomas is adding a second acct to enable him to form a Alliance persona&#60;br /&#62;
&#38;nbsp;&#38;nbsp;&#38;nbsp;4. can anyone else start an 'alliance' acct&#60;/p&#62;
&#60;p&#62;C.	-Where?&#60;br /&#62;
&#38;nbsp;&#38;nbsp;&#38;nbsp;1.Durnholde Keep seems to difficult to get low level Alliance to; Thomas will research
&#60;/p&#62;</description>
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			<title>thomas on "New Cycle Planning for WoW TAZ"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=23#post-27</link>
			<pubDate>Thu, 15 Nov 2007 05:10:53 +0000</pubDate>
			<dc:creator>thomas</dc:creator>
			<guid isPermaLink="false">27@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;HI Guildmates,&#60;/p&#62;
&#60;p&#62;We are planning the next session of workshops and recruitment for doing what I have referred to as a Temporary Autonomous Zone (TAZ). &#60;/p&#62;
&#60;p&#62;As you might have remember it was very hard to ramp up a bunch of people in a day. From this experience many of us realized we had to take smaller steps toward this. As an excercise in creating a ladder of goals to hit, James suggested using the 10 day trial period to host a bunch of practice sessions and and do a performance at the end of that period. This way people can try it out with little or no monetary commitment.&#60;/p&#62;
&#60;p&#62;We need to hammer down some details and this is the sketch of the planning cycle James and I came up with tonight.&#60;/p&#62;
&#60;p&#62;11-25 Another noob and early experience workshop plus the office hours. the idea is to get some people who want to play to come and goof around on trial accounts. We can lend our collective XP to the iniates as community service and also as outreach to explain how we think about making art using games.&#60;/p&#62;
&#60;p&#62;11/26 special office hours to run a capture test. James will be at UCSD recruiting for his Virtual Worlds class so we might get some spill into our grind/test from the southlands. There might also be a special time to log on during the day to do something as a demo for James' presentation at UC&#60;/p&#62;
&#60;p&#62;11/26 to 12/1  mentor sessions with guild members. Can each of the the guildees pick a day and set two hours to help recruitees with questions. It doesn't matter what time of day, We will work out a calendar of some sort.&#60;/p&#62;
&#60;p&#62;12/2 A dress rehersal  and another capture test. May be another workshop/mentor session at the lab.&#60;/p&#62;
&#60;p&#62;12/3 the TAZ performance and machinima session&#60;/p&#62;
&#60;p&#62;Please add replies if you have suggestions or can help me with planning.
&#60;/p&#62;</description>
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		<item>
			<title>rubaiyat on "Active Sessions"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=26#post-31</link>
			<pubDate>Tue, 20 Nov 2007 02:45:02 +0000</pubDate>
			<dc:creator>rubaiyat</dc:creator>
			<guid isPermaLink="false">31@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;PM these folks if you are online (Silverlights, Felonious, Suffragist, Cretivcowman, Elah, Owenmoore, Tookis, Firetusks, Riggamaraul...)&#60;/p&#62;
&#60;p&#62;November 25 - Sunday (office hours 8-10 PDT)(11pm Demon Soul server time) IM to Felonious, Silverlights, Owenmoore&#60;/p&#62;
&#60;p&#62;November 26 - Monday, with UCSD - 6 to 8pm PDT Thomas (CartierPrada, Owenmoore, MyriamMoore)&#60;/p&#62;
&#60;p&#62;November 27 - Tuesday, David 9-11 PDT, Silverlights&#60;/p&#62;
&#60;p&#62;November 28 - Wed&#60;/p&#62;
&#60;p&#62;November 29 - Thurs 10am PDT - noon, James (Felonious)&#60;/p&#62;
&#60;p&#62;November 30 - Friday 12noon to 3pm, Thomas (CartierPrada, Owenmoore, MyriamMoore)&#60;/p&#62;
&#60;p&#62;December 1  - Sat&#60;/p&#62;
&#60;p&#62;December 2 - Sun - duress rehearsal 8-10pm&#60;/p&#62;
&#60;p&#62;December 3 - Monday -go 7pm rms 241 &#38;#38; 237
&#60;/p&#62;</description>
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			<title>thomas on "profile: Owen Moore - Demon Soul"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=24#post-29</link>
			<pubDate>Sat, 17 Nov 2007 10:24:28 +0000</pubDate>
			<dc:creator>thomas</dc:creator>
			<guid isPermaLink="false">29@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Owen is an academic, constantly pouring over his tomes for hints to strengthen his range and effect. A son of the reknown leatherworking Moore family (Uncle Joe is the famous UC trainer), he decided early on that he preferred to work with his mind but still has a deep respect for the material arts. Due to Owen's relentless slaughter of serpents in WC his guildmates gave him the epithet: Snake Charmer.
&#60;/p&#62;</description>
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		<item>
			<title>silverlights on "warcraft census"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=22#post-26</link>
			<pubDate>Wed, 07 Nov 2007 21:43:50 +0000</pubDate>
			<dc:creator>silverlights</dc:creator>
			<guid isPermaLink="false">26@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;here is the web site for the census in WoW&#60;br /&#62;
&#60;a href=&#34;http://www.warcraftrealms.com/census.php&#34; rel=&#34;nofollow&#34;&#62;http://www.warcraftrealms.com/census.php&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>silverlights on "profile: silverlights - Demon Soul"</title>
			<link>http://arsvirtua.com/forum/topic.php?id=21#post-25</link>
			<pubDate>Wed, 07 Nov 2007 21:00:52 +0000</pubDate>
			<dc:creator>silverlights</dc:creator>
			<guid isPermaLink="false">25@http://arsvirtua.com/forum/</guid>
			<description>&#60;p&#62;Silverlights, real name unknown. He's from one of the low class Blood Elf family but have unknown power within his blood. He's quiet, hard to show emotion, dont really like to socialize, but kind within his heart; which is not common amount blood elf. It seems that he doesn't have any family that's still living, and he's still searching...&#60;/p&#62;
&#60;p&#62;Race: Blood Elf&#60;br /&#62;
Class: paladin&#60;br /&#62;
Level: 70&#60;br /&#62;
skills: blacksmith, mining&#60;br /&#62;
Likes: 2h sword, the nature, animals, travel, conjured water etc.&#60;br /&#62;
dislikes: being ganked, rude people, demons, places with a lot of people
&#60;/p&#62;</description>
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